Creature — Human Cleric
Haunt
(When
this
creature
dies,
exile
it
haunting
target
creature.)
When
this
creature
enters
or
the
creature
it
haunts
dies,
choose
one
—
•
Creatures
you
control
get
+1/+1
until
end
of
turn.
•
Creatures
you
don't
control
get
-1/-1
until
end
of
turn.
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