Sorcery
Freerunning
(You
may
cast
this
spell
for
its
freerunning
cost
if
you
dealt
combat
damage
to
a
player
this
turn
with
an
Assassin
or
commander.)
Exile
the
top
two
cards
of
your
library.
If
this
spell's
freerunning
cost
was
paid,
exile
the
top
X
cards
of
your
library
instead.
You
may
play
the
exiled
cards
until
the
end
of
your
next
turn.