Cards
Check for Traps
{1}{B}
Sorcery
Target
opponent
reveals
their
hand.
You
choose
a
nonland
card
from
it.
Exile
that
card.
If
an
instant
card
or
a
card
with
flash
is
exiled
this
way,
they
lose
1
life.
Otherwise,
you
lose
1
life.
 
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