15. Knight of the Skyward Eye
{1}{W}
Creature — Human Knight
{3}
{G}
:
This
creature
gets
+3/+3
until
end
of
turn.
Activate
only
once
each
turn.
The Order of the Skyward Eye does the bidding of an evil force, unwittingly stirring fear and mistrust across Bant in accordance with his plans.
2 / 2
 
Knight of the Skyward Eye
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