Cards
Star Charter
{3}{W}
Creature — Bat Cleric
Flying
At
the
beginning
of
your
end
step,
if
you
gained
or
lost
life
this
turn,
look
at
the
top
four
cards
of
your
library.
You
may
reveal
a
creature
card
with
power
3
or
less
from
among
them
and
put
it
into
your
hand.
Put
the
rest
on
the
bottom
of
your
library
in
a
random
order.
3 / 1
 
Star Charter
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