Enchantment — Class
(Gain
the
next
level
as
a
sorcery
to
add
its
ability.)
Whenever
one
or
more
creatures
you
control
die,
create
a
Food
token.
This
ability
triggers
only
once
each
turn.
:
Level
2
Whenever
you
sacrifice
a
permanent,
target
player
mills
two
cards.
:
Level
3
At
the
beginning
of
your
end
step,
you
may
sacrifice
three
other
nonland
permanents.
If
you
do,
return
a
creature
card
from
your
graveyard
to
the
battlefield
with
a
finality
counter
on
it.