Cards
Rousing Refrain
{3}{R}{R}
Sorcery
Add
{R}
for
each
card
in
target
opponent's
hand.
Until
end
of
turn,
you
don't
lose
this
mana
as
steps
and
phases
end.
Exile
Rousing
Refrain
with
three
time
counters
on
it.
Suspend
3—
{1}
{R}
(Rather
than
cast
this
card
from
your
hand,
you
may
pay
{1}
{R}
and
exile
it
with
three
time
counters
on
it.
At
the
beginning
of
your
upkeep,
remove
a
time
counter.
When
the
last
is
removed,
you
may
cast
it
without
paying
its
mana
cost.)
 
Rousing Refrain
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