Instant
Creatures
you
control
gain
afterlife
1
until
end
of
turn.
Draw
a
card.
(When
a
creature
with
afterlife
1
dies,
create
a
1/1
white
and
black
Spirit
creature
token
with
flying.)
As far as the Orzhov Syndicate is concerned, it is the height of irresponsibility not to have a plan for your own ghost.