Cards
Lose Calm
{3}{R}
Sorcery
Gain
control
of
target
creature
until
end
of
turn.
Untap
that
creature.
It
gains
haste
and
menace
until
end
of
turn.
(A
creature
with
menace
can't
be
blocked
except
by
two
or
more
creatures.)
 
Lose Calm
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