17. Gallant Fowlknight
{3}{W}
Creature — Kithkin Knight
When
this
creature
enters,
creatures
you
control
get
+1/+0
until
end
of
turn.
Kithkin
creatures
you
control
also
gain
first
strike
until
end
of
turn.
The thoughtweft amplifies any small bud of courage, turning fear to resolve and daring to heroics.
3 / 4
 
Gallant Fowlknight
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