Cards
Abandon Reason
{2}{R}
Instant
Up
to
two
target
creatures
each
get
+1/+0
and
gain
first
strike
until
end
of
turn.
(They
deal
combat
damage
before
creatures
without
first
strike.)
Madness
{1}
{R}
(If
you
discard
this
card,
discard
it
into
exile.
When
you
do,
cast
it
for
its
madness
cost
or
put
it
into
your
graveyard.)
 
Abandon Reason
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