Instant
Up
to
two
target
creatures
each
get
+1/+0
and
gain
first
strike
until
end
of
turn.
(They
deal
combat
damage
before
creatures
without
first
strike.)
Madness
(If
you
discard
this
card,
discard
it
into
exile.
When
you
do,
cast
it
for
its
madness
cost
or
put
it
into
your
graveyard.)