226. Inspiring Call
{2}{G}
Instant
Draw
a
card
for
each
creature
you
control
with
a
+1/+1
counter
on
it.
Those
creatures
gain
indestructible
until
end
of
turn.
(Damage
and
effects
that
say
"destroy"
don't
destroy
them.)
"They said we were weak, did they? Let's show them what happens when we fight as one!"
 
Inspiring Call
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