Enchantment
Creatures
you
control
have
training.
(Whenever
a
creature
you
control
attacks
with
another
creature
with
greater
power,
put
a
+1/+1
counter
on
the
creature
with
lesser
power.)
At
the
beginning
of
your
end
step,
if
you
control
a
creature
with
a
+1/+1
counter
on
it
that
attacked
this
turn,
draw
a
card.