94. Break Through the Line
{1}{R}
Enchantment
{R}
:
Target
creature
with
power
2
or
less
gains
haste
until
end
of
turn
and
can't
be
blocked
this
turn.
"If the Mardu were more in tune with their beasts, they would not scare so easily." —Jilaya, Temur whisperer
 
Break Through the Line
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