Cards
Chronomantic Escape
{4}{W}{W}
Sorcery
Until
your
next
turn,
creatures
can't
attack
you.
Exile
Chronomantic
Escape
with
three
time
counters
on
it.
Suspend
3—
{2}
{W}
(Rather
than
cast
this
card
from
your
hand,
you
may
pay
{2}
{W}
and
exile
it
with
three
time
counters
on
it.
At
the
beginning
of
your
upkeep,
remove
a
time
counter.
When
the
last
is
removed,
you
may
cast
it
without
paying
its
mana
cost.)
 
Chronomantic Escape
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