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Hour of Devastation
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Driven // Despair
Despair
Sorcery
Aftermath
(Cast
this
spell
only
from
your
graveyard.
Then
exile
it.)
Until
end
of
turn,
creatures
you
control
gain
menace
and
"Whenever
this
creature
deals
combat
damage
to
a
player,
that
player
discards
a
card."
Aftermath - Driven
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