Cards
Act on Impulse
{2}{R}
Sorcery
Exile
the
top
three
cards
of
your
library.
Until
end
of
turn,
you
may
play
those
cards.
(If
you
cast
a
spell
this
way,
you
still
pay
its
costs.
You
can
play
a
land
this
way
only
if
you
have
an
available
land
play
remaining.)
 
Act on Impulse
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