Enchantment — Saga
(As
this
Saga
enters
and
after
your
draw
step,
add
a
lore
counter.
Sacrifice
after
III.)
I,
II
—
Choose
a
creature
you
control.
Until
your
next
turn,
all
damage
that
would
be
dealt
to
creatures
you
control
is
dealt
to
that
creature
instead.
III
—
Return
target
creature
card
from
your
graveyard
to
the
battlefield
with
a
flying
counter
on
it.
That
creature
is
an
Angel
Warrior
in
addition
to
its
other
types.