Sorcery
Put
a
+1/+1
counter
on
target
creature
you
control.
Then
that
creature
fights
up
to
one
target
creature
you
don't
control.
(Each
deals
damage
equal
to
its
power
to
the
other.)
Foretell
(During
your
turn,
you
may
pay
and
exile
this
card
from
your
hand
face
down.
Cast
it
on
a
later
turn
for
its
foretell
cost.)