Enchantment — Saga
(As
this
Saga
enters
and
after
your
draw
step,
add
a
lore
counter.
Sacrifice
after
III.)
I
—
You
may
sacrifice
a
creature.
When
you
do,
this
Saga
deals
3
damage
to
any
target.
II
—
Each
player
discards
a
card.
III
—
Return
target
creature
card
from
your
graveyard
to
the
battlefield.
Put
a
+1/+1
counter
on
it.
It
gains
haste
until
your
next
turn.