Cards
Starting Town NPC
{2}{G}
Creature — Human Peasant
Each
creature
card
in
your
hand
has
a
{1}
{G}
Adventure
sorcery
named
Fetch
Herbs
with
"You
gain
2
life."
(You
may
cast
it
as
the
Adventure
for
{1}
{G}
.
Then
exile
it,
and
you
may
cast
the
creature
later
from
exile.)
Each
creature
card
you
cast
from
exile
enters
the
battlefield
with
an
additional
+1/+1
counter
on
it.
3 / 3
 
Starting Town NPC
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