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20. Healing Salve
Instant
Choose
one
—
•
Target
player
gains
3
life.
•
Prevent
the
next
3
damage
that
would
be
dealt
to
any
target
this
turn.
"The Femeref look only to the Sun for healing; they have never truly understood life's cycle." —Kifimbo, Shadow Guildmage
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