Cards
Break Out
{R}{G}
Sorcery
Look
at
the
top
six
cards
of
your
library.
You
may
reveal
a
creature
card
from
among
them.
If
that
card
has
mana
value
2
or
less,
you
may
put
it
onto
the
battlefield
and
it
gains
haste
until
end
of
turn.
If
you
didn't
put
the
revealed
card
onto
the
battlefield
this
way,
put
it
into
your
hand.
Put
the
rest
on
the
bottom
of
your
library
in
a
random
order.
 
Break Out
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