Enchantment — Plan
Whenever
a
creature
you
control
connives,
put
a
+1/+1
counter
on
that
creature
and
a
plan
counter
on
this
enchantment.
When
the
sixth
plan
counter
is
put
on
this
enchantment,
sacrifice
it.
If
you
do,
exile
the
top
four
cards
of
your
library.
You
may
cast
any
number
of
spells
from
among
them
without
paying
their
mana
costs.
Put
the
rest
into
your
hand.