Cards
World War Hulk
{3}{G}{G}
Enchantment — Saga
(As
this
Saga
enters
and
after
your
draw
step,
add
a
lore
counter.
Sacrifice
after
III.)
I
The
next
red
or
green
creature
spell
you
cast
this
turn
can
be
cast
without
paying
its
mana
cost.
II
Put
three
+1/+1
counters
on
target
creature
you
control.
III
Choose
target
creature
you
control.
Until
end
of
turn,
double
its
power
and
toughness
and
it
gains
trample.
Showcase
 
World War Hulk
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