Enchantment — Plan
Whenever
a
Villain
you
control
enters,
each
opponent
loses
1
life
and
you
gain
1
life.
Put
a
plan
counter
on
this
enchantment.
When
the
fifth
plan
counter
is
put
on
this
enchantment,
sacrifice
it.
When
you
do,
target
opponent
exiles
the
top
five
cards
of
their
library.
You
may
cast
up
to
two
spells
from
among
the
exiled
cards
without
paying
their
mana
costs.