223. Escape to the Wilds
{3}{R}{G}
Sorcery
Exile
the
top
five
cards
of
your
library.
You
may
play
cards
exiled
this
way
until
the
end
of
your
next
turn.
You
may
play
an
additional
land
this
turn.
The guards kindled the hearth and locked the door to Ellwen's chamber. By morning, the fire was out and Ellwen was gone.
 
Escape to the Wilds
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