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Outlaws of Thunder Junction
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Take for a Ride
Take for a Ride
Sorcery
Take
for
a
Ride
has
flash
as
long
as
you've
committed
a
crime
this
turn.
(Targeting
opponents,
anything
they
control,
and/or
cards
in
their
graveyards
is
a
crime.)
Gain
control
of
target
creature
until
end
of
turn.
Untap
that
creature.
It
gains
haste
until
end
of
turn.
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