Cards
White Plume Adventurer
{2}{W}
Creature — Orc Cleric
When
this
creature
enters,
you
take
the
initiative.
At
the
beginning
of
each
opponent's
upkeep,
untap
a
creature
you
control.
If
you've
completed
a
dungeon,
untap
all
creatures
you
control
instead.
3 / 3
 
White Plume Adventurer
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