A11. Angelic Skirmisher
{4}{W}{W}
Creature — Angel
Flying
At
the
beginning
of
each
combat,
choose
first
strike,
vigilance,
or
lifelink.
Creatures
you
control
gain
that
ability
until
end
of
turn.
"A keen mind wields an army as a deft hand wields a sword."
4 / 4
Foil
 
Angelic Skirmisher
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