Creature — Insect Mutant
Flying
This
creature
enters
with
five
+1/+1
counters
on
it.
If
damage
would
be
dealt
to
this
creature
while
it
has
a
+1/+1
counter
on
it,
prevent
that
damage,
remove
that
many
+1/+1
counters
from
it,
then
give
each
player
a
rad
counter
for
each
+1/+1
counter
removed
this
way.
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