731. Inspiring Call
{2}{G}
Instant
Draw
a
card
for
each
creature
you
control
with
a
+1/+1
counter
on
it.
Those
creatures
gain
indestructible
until
end
of
turn.
(Damage
and
effects
that
say
"destroy"
don't
destroy
them.)
Loyal members of the Enlightened return to Point Pleasant during the seasonal equinox to honor the Wise Mothman, despite interference from the blasphemous "Dim Ones."
Foil
 
Inspiring Call
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