Cards
Crush the Weak
{2}{R}
Sorcery
Crush
the
Weak
deals
2
damage
to
each
creature.
If
a
creature
dealt
damage
this
way
would
die
this
turn,
exile
it
instead.
Foretell
{R}
(During
your
turn,
you
may
pay
{2}
and
exile
this
card
from
your
hand
face
down.
Cast
it
on
a
later
turn
for
its
foretell
cost.)
 
Crush the Weak
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