Cards
Fight Rigging
{2}{G}
Enchantment
Hideaway
5
(When
this
enchantment
enters,
look
at
the
top
five
cards
of
your
library,
exile
one
face
down,
then
put
the
rest
on
the
bottom
in
a
random
order.)
At
the
beginning
of
combat
on
your
turn,
put
a
+1/+1
counter
on
target
creature
you
control.
Then
if
you
control
a
creature
with
power
7
or
greater,
you
may
play
the
exiled
card
without
paying
its
mana
cost.
 
Fight Rigging
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