Enchantment — Saga
(As
this
Saga
enters
and
after
your
draw
step,
add
a
lore
counter.
Sacrifice
after
III.)
I
—
Exile
target
permanent
an
opponent
controls
with
mana
value
3
or
greater.
II
—
Noncreature
spells
your
opponents
cast
cost
more
to
cast
until
your
next
turn.
III
—
Return
target
creature
or
planeswalker
card
from
your
graveyard
to
the
battlefield.
Put
a
+1/+1
counter
or
a
loyalty
counter
on
it.