Enchantment — Saga
(As
this
Saga
enters
and
after
your
draw
step,
add
a
lore
counter.
Sacrifice
after
III.)
I
—
Gain
control
of
target
creature
for
as
long
as
this
Saga
remains
on
the
battlefield.
II
—
Until
your
next
turn,
creatures
your
opponents
control
attack
each
combat
if
able.
III
—
Each
tapped
creature
deals
damage
to
itself
equal
to
its
power.