Enchantment — Saga
(As
this
Saga
enters
and
after
your
draw
step,
add
a
lore
counter.
Sacrifice
after
IV.)
I,
II,
III
—
Until
end
of
turn,
target
creature
gains
trample
and
gets
+X/+0,
where
X
is
the
number
of
lore
counters
on
this
Saga.
IV
—
Target
creature
you
control
fights
up
to
one
target
creature
you
don't
control.
(Each
deals
damage
equal
to
its
power
to
the
other.)