Enchantment
At
the
beginning
of
your
upkeep,
you
lose
1
life.
At
the
beginning
of
your
upkeep,
you
may
return
target
creature
card
from
your
graveyard
to
the
battlefield.
That
creature
gains
haste
until
end
of
turn.
Exile
it
at
the
beginning
of
the
next
end
step.