Sorcery
Call
someone
and
ask
them
to
choose
one.
If
they
don't
answer,
an
opponent
chooses
one.
(Don't
explain
anything
else.
You
choose
targets.)
•
A
—
Gain
control
of
target
creature
you
don't
control.
•
B
—
Choose
target
creature
you
control.
Create
two
tokens
that
are
each
copies
of
it.
•
C
—
Take
an
extra
turn
after
this
one.
•
D
—
Draw
seven
cards.