Cards
Aardwolf's Advantage
{2}{R}
Sorcery
Creatures
you
control
get
+2/+0
and
gain
alpha
strike
until
end
of
turn.
(A
creature
with
alpha
strike
has
first
strike
as
long
as
it's
blocking
or
being
blocked
by
a
creature
that
comes
after
it
alphabetically.)
 
Aardwolf's Advantage
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