Cards
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{W}
Enchantment
When
this
enchantment
enters,
exile
target
creature
an
opponent
controls
until
this
enchantment
leaves
the
battlefield.
At
the
beginning
of
the
upkeep
of
the
exiled
card's
owner,
that
player
rolls
two
six-sided
dice.
If
they
roll
doubles,
sacrifice
this
enchantment.
 
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