Sorcery
Players
play
a
Magic
subgame,
starting
at
1
life
and
using
their
libraries
as
their
decks.
For
the
rest
of
the
main
game,
if
a
source
would
deal
damage
to
a
player
who
didn't
win
the
subgame,
it
deals
double
that
damage
to
that
player
instead.