Creature — Spirit Cleric
Whenever
you
gain
life,
put
a
+1/+1
counter
on
this
creature.
As
long
as
this
creature
has
four
or
more
+1/+1
counters
on
it,
it
has
flying
and
vigilance.
As
long
as
this
creature
has
ten
or
more
+1/+1
counters
on
it,
it
has
indestructible.
2 / 2