Cards
Fugitive of the Judoon
{4}{G}
Enchantment — Saga
(As
this
Saga
enters
and
after
your
draw
step,
add
a
lore
counter.
Sacrifice
after
III.)
I
Create
a
1/1
white
Human
creature
token
with
ward
{2}
and
a
4/4
white
Alien
Rhino
creature
token.
II
Investigate.
III
You
may
exile
a
Human
you
control
and
an
artifact
you
control.
If
you
do,
search
your
library
for
a
Doctor
card,
put
it
onto
the
battlefield,
then
shuffle.
 
Fugitive of the Judoon
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