Enchantment — Saga
(As
this
Saga
enters
and
after
your
draw
step,
add
a
lore
counter.
Sacrifice
after
IV.)
I,
II,
III
—
Exile
cards
from
the
top
of
your
library
until
you
exile
a
legendary
card.
You
may
play
that
card
for
as
long
as
this
Saga
remains
on
the
battlefield.
Put
the
rest
of
those
exiled
cards
on
the
bottom
of
your
library
in
a
random
order.
IV
—
Choose
up
to
three
Doctors.
You
may
exile
all
other
creatures.
If
you
do,
this
Saga
deals
13
damage
to
you.