Cards
The Flux
{2}{R}{R}
Enchantment — Saga
(As
this
Saga
enters
and
after
your
draw
step,
add
a
lore
counter.
Sacrifice
after
VI.)
I
This
Saga
deals
4
damage
to
target
creature
an
opponent
controls.
II,
III,
IV,
V
Exile
the
top
card
of
your
library.
You
may
play
that
card
this
turn.
VI
Add
six
{R}
.
 
The Flux
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