Sorcery
Look
at
the
top
five
cards
of
your
library.
You
may
exile
a
creature
card
from
among
them.
Put
the
rest
on
the
bottom
of
your
library
in
a
random
order.
You
may
cast
the
exiled
card
this
turn.
At
the
beginning
of
the
next
combat
phase
this
turn,
target
creature
you
control
deals
damage
equal
to
its
power
to
up
to
one
target
creature
you
don't
control.