Enchantment
At
the
beginning
of
your
upkeep,
you
may
flip
a
coin.
If
you
win
the
flip,
put
a
fuse
counter
on
this
enchantment.
If
you
lose
the
flip,
remove
a
fuse
counter
from
this
enchantment.
Remove
five
fuse
counters
from
this
enchantment
and
sacrifice
it:
It
deals
20
damage
to
target
player
or
planeswalker.