Creature — Merfolk Rogue
:
This
creature
gets
+1/+0
until
end
of
turn
and
can't
be
blocked
this
turn.
This
ability
costs
less
to
activate
for
each
creature
in
your
party.
(Your
party
consists
of
up
to
one
each
of
Cleric,
Rogue,
Warrior,
and
Wizard.)
2 / 3