Cards
Case of the Trampled Garden
{2}{G}
Enchantment — Case
When
this
Case
enters,
distribute
two
+1/+1
counters
among
one
or
two
target
creatures
you
control.
To
solve
Creatures
you
control
have
total
power
8
or
greater.
(If
unsolved,
solve
at
the
beginning
of
your
end
step.)
Solved
Whenever
you
attack,
put
a
+1/+1
counter
on
target
attacking
creature.
It
gains
trample
until
end
of
turn.
 
Case of the Trampled Garden
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